Mon, Nov 23 to Sun, Nov 29
Track C: a class or co-op block. Dates are suggestions. Sessions keep their order.
Stop 4: The Defining Skill: Problem-Solving
45 to 60 minutesThe Four Steps card (printable 2). A Fix-It Hunt in the room, in pairs. Ask each family to send in an empty box.
Gather
An empty box for next time
Set up
Print the Four Steps card. Remind families to save a box. Prep: 5 minutes.
Hands-on cards
- Level 1: Go on a Fix-It Hunt (about 10 minutes)
Printable 2: The Four Steps card; Printable 4: Try It at Home cards; Printable 5: My hunt log
What to watch
- The kid says the four steps in order: Think, Plan, Build, Test.
- The kid finds the real problem before talking about a fix.
Safety rows
| Tool or material | Who is beside the kid | Check first | The adult does |
|---|---|---|---|
| A small problem at home (the Fix-It Hunt) | A parent or teacher | The kid tells the plan; nobody fixes it alone | Listens to the plan and decides what happens next |
Notes




